WalkBlockCommand
Extends: ESCBaseCommand < Resource
Description
walk_block object target [walk_fast]
Moves the specified ESCPlayer
or movable ESCItem
to the target
ESCItem’s location while playing object
’s walking animation. This command
is blocking.
This command will use the normal walk speed by default.
If the target
ESCItem has a child ESCLocation node, the walk destination
will be the position of the ESCLocation.
Parameters
object: Global ID of the object to move
target: Global ID of the target object
walk_fast: Whether to walk fast (
true
) or normal speed (false
). (default: false)
@ESC
Property Descriptions
walking_object_node
var walking_object_node: ESCItem
Walking object
target_object_node
var target_object_node: ESCObject
Target object
Method Descriptions
configure
func configure() -> ESCCommandArgumentDescriptor
Return the descriptor of the arguments of this command
validate
func validate(arguments: Array)
Validate whether the given arguments match the command descriptor
run
func run(command_params: Array) -> var
Run the command
interrupt
func interrupt()
Function called when the command is interrupted.