PrintCommand

Extends: ESCBaseCommand < Resource

Description

print string

Prints a message to the Godot debug window. Use this for debugging game state.

Parameters

  • string: The string to log

@ESC

Method Descriptions

configure

func configure() -> ESCCommandArgumentDescriptor

Return the descriptor of the arguments of this command

run

func run(command_params: Array) -> int

Run the command

interrupt

func interrupt()

Function called when the command is interrupted.