PrintCommand
Extends: ESCBaseCommand < Resource
Description
print string
Prints a message to the Godot debug window. Use this for debugging game state.
Parameters
string: The string to log
@ESC
Method Descriptions
configure
func configure() -> ESCCommandArgumentDescriptor
Return the descriptor of the arguments of this command
run
func run(command_params: Array) -> int
Run the command
interrupt
func interrupt()
Function called when the command is interrupted.