InventoryAddCommand
Extends: ESCBaseCommand < Resource
Description
inventory_add item
Adds an item to the inventory. If the player is picking up an object, you may
want to use this command in conjunction with the set_active
command so that
the object ‘disappears’ from the scene as it’s added to the inventory.
Parameters
item: Global ID of the
ESCItem
to add to the inventory
@ESC
Constants Descriptions
ILLEGAL_STRINGS
const ILLEGAL_STRINGS: Array = ["/"]
Method Descriptions
configure
func configure() -> ESCCommandArgumentDescriptor
Return the descriptor of the arguments of this command
validate
func validate(arguments: Array)
Validate whether the given arguments match the command descriptor
run
func run(command_params: Array) -> int
Run the command
interrupt
func interrupt()
Function called when the command is interrupted.