ESCInventoryContainer
Extends: Control
Description
Inventory container handler that acts as a base for UIs inventory containers
Method Descriptions
is_empty
func is_empty() -> bool
Get whether the inventory container currently is empty Returns Whether the container is empty or not
add_item
func add_item(inventory_item: ESCInventoryItem) -> ESCInventoryButton
Add a new item into the container and return the control generated for it so its events can be handled by the inputs manager
Parameters
inventory_item: Item to add Returns The button generated for the item
remove_item
func remove_item(inventory_item: ESCInventoryItem)
Remove an item from the container
Parameters
inventory_item: Item to remove