AnimCommand
Extends: ESCBaseCommand < Resource
Description
anim object name [reverse]
Executes the animation specified in “name” on “object” without blocking. The next command in the event will be executed immediately after the animation is started.
Parameters
object: Global ID of the object with the animation
name: Name of the animation to play
reverse: Plays the animation in reverse when true
@ESC
Method Descriptions
configure
func configure() -> ESCCommandArgumentDescriptor
Return the descriptor of the arguments of this command
validate
func validate(arguments: Array)
Validate whether the given arguments match the command descriptor
run
func run(command_params: Array) -> int
Run the command
interrupt
func interrupt()
Function called when the command is interrupted.