CameraShiftCommand

Extends: ESCBaseCommand < Node

Description

camera_shift x y [time] [type]

Shifts the camera by the given horizontal and vertical amounts relative to the current location.

Parameters

  • x: Shift by x pixels along the x-axis

  • y: Shift by y pixels along the y-axis

  • time: Number of seconds the transition should take, with a value of 0 meaning the zoom should happen instantly (default: 1)

  • type: Transition type to use (default: QUAD)

Supported transitions include the names of the values used in the “TransitionType” enum of the “Tween” type (without the “TRANS_” prefix):

https://docs.godotengine.org/en/stable/classes/class_tween.html?highlight=tween#enumerations

For more details see: https://docs.escoria-framework.org/camera

@ESC

Constants Descriptions

SUPPORTED_TRANSITIONS

const SUPPORTED_TRANSITIONS: Array = ["LINEAR","SINE","QUINT","QUART","QUAD","EXPO","ELASTIC","CUBIC","CIRC","BOUNCE","BACK"]

The list of supported transitions as per the link mentioned above

Method Descriptions

configure

func configure() -> ESCCommandArgumentDescriptor

Return the descriptor of the arguments of this command

run

func run(command_params: Array) -> int

Run the command

validate

func validate(arguments: Array)

Validate whether the given arguments match the command descriptor

interrupt

func interrupt()

Function called when the command is interrupted.