AnimBlockCommand
Extends: ESCBaseCommand < Resource
Description
anim_block object name [reverse]
Executes the animation specified in “name” on “object” while blocking other events from starting. The next command in the event will be executed when the animation is finished playing.
Parameters
object: Global ID of the object with the animation
name: Name of the animation to play
reverse: Plays the animation in reverse when true
@ESC
Method Descriptions
configure
func configure() -> ESCCommandArgumentDescriptor
Return the descriptor of the arguments of this command
validate
func validate(arguments: Array)
Validate whether the given arguments match the command descriptor
run
func run(command_params: Array) -> var
Run the command
interrupt
func interrupt()
Function called when the command is interrupted.