SetInteractiveCommand
Extends: ESCBaseCommand < Resource
Description
set_interactive object interactive
Sets whether an object is interactive.
Parameters
object: Global ID of the object to change
interactive: Whether the object should be interactive
@ESC
Method Descriptions
configure
func configure() -> ESCCommandArgumentDescriptor
Return the descriptor of the arguments of this command
validate
func validate(arguments: Array)
Validate whether the given arguments match the command descriptor
run
func run(command_params: Array) -> int
Run the command
interrupt
func interrupt()
Function called when the command is interrupted.