EnableTerrainCommand
Extends: ESCBaseCommand < Resource
Description
enable_terrain node_name
Enables the ESCTerrain
’s NavigationPolygonInstance
specified by the given
node name. It will also disable the previously-activated
NavigationPolygonInstance
.
Use this to change where the player can walk, allowing them to walk into the
next room once a door has been opened, for example.
Parameters
node_name: Name of the
NavigationPolygonInstance
node to activate
@ESC
Method Descriptions
configure
func configure() -> ESCCommandArgumentDescriptor
Return the descriptor of the arguments of this command
run
func run(command_params: Array) -> int
Run the command
interrupt
func interrupt()
Function called when the command is interrupted.