SetAnimationsCommand

Extends: ESCBaseCommand < Node

Description

set_animations object animations

Sets the animation resource for the given ESCPlayer or movable ESCItem.

Parameters

  • object: Global ID of the object whose animation resource is to be updated

  • animations: The path of the animation resource to use

@ESC

Method Descriptions

configure

func configure() -> ESCCommandArgumentDescriptor

Return the descriptor of the arguments of this command

validate

func validate(arguments: Array)

Validate whether the given arguments match the command descriptor

run

func run(command_params: Array) -> int

Run the command

interrupt

func interrupt()

Function called when the command is interrupted.