SetActiveCommand

Extends: ESCBaseCommand < Node

Description

set_active object active

Changes the “active” state of the object. Inactive objects are invisible in the room.

Parameters

  • object Global ID of the object

  • active Whether object should be active. active can be true or false.

@ESC

Method Descriptions

configure

func configure() -> ESCCommandArgumentDescriptor

Return the descriptor of the arguments of this command

validate

func validate(arguments: Array)

Validate whether the given arguments match the command descriptor

run

func run(command_params: Array) -> int

Run the command

interrupt

func interrupt()

Function called when the command is interrupted.