SetGlobalCommand

Extends: ESCBaseCommand

Description

set_global(name: String, value: String|Integer|Boolean[, force: Boolean=false])

Changes the value of a global.

Parameters

Name

Type

Description

Required?

name

String

Name of the global variable to set.

yes

value

String or Integer or Boolean

Value to set the global to (can be of type string, boolean, integer.)

yes

force

Boolean

if false, setting a global whose name is reserved will trigger an error. Defaults to false. Reserved globals are: ESC_LAST_SCENE, FORCE_LAST_SCENE_NULL, ANIMATION_RESOURCES, ESC_CURRENT_SCENE

no

Constants

ILLEGAL_STRINGS

const ILLEGAL_STRINGS = ["/"]

The list of illegal strings that cannot be used in global names.

Methods


configure

func configure() -> ESCCommandArgumentDescriptor

The descriptor of the arguments of this command.

Parameters

None.

Returns

Returns the descriptor of the arguments of this command. (ESCCommandArgumentDescriptor)


validate

func validate(arguments: Array) -> Variant

Validates whether the given arguments match the command descriptor.

Parameters

Name

Type

Description

Required?

arguments

Array

The arguments to validate.

yes

Returns

Returns True if the arguments are valid, false otherwise. (bool)


run

func run(command_params: Array) -> int

Runs the command.

Parameters

Name

Type

Description

Required?

command_params

Array

The parameters for the command.

yes

Returns

Returns the execution result code. (int)


interrupt

func interrupt() -> void

Function called when the command is interrupted.

Parameters

None.

Returns

Returns nothing.