SayCommand

Extends: ESCBaseCommand

Description

say(player: String, text: String[, key: String[, type: String]])

Displays the specified string as dialog spoken by the player. This command blocks further event execution until the dialog has finished being ‘said’ (either as displayed text or as audible speech from a file). Global variables can be substituted into the text by wrapping the global name in braces, e.g. say player “I have {coin_count} coins remaining”.

Parameters

Name

Type

Description

Required?

player

String

Global ID of the ESCPlayer or ESCItem object that is active. You can specify current_player in order to refer to the currently active player, e.g. in cases where multiple players are playable such as in games like Maniac Mansion or Day of the Tentacle.

yes

text

String

Text to display.

yes

key

String

Translation key (default: nil)

no

type

String

Dialog type to use. One of floating or avatar. (default: the value set in the setting “Escoria/UI/Default Dialog Type”) The text supports translation keys by prepending the key followed by a colon (:) to the text. For more details see: https://docs.escoria-framework.org/en/devel/getting_started/dialogs.html#translations Playing an audio file while the text is being displayed is also supported by this mechanism. For more details see: https://docs.escoria-framework.org/en/devel/getting_started/dialogs.html#recorded_speech Example: say(player, "Picture's looking good.", "ROOM1_PICTURE")

no

Constants

CURRENT_PLAYER_KEYWORD

const CURRENT_PLAYER_KEYWORD = "CURRENT_PLAYER"

The keyword used to refer to the current player

Members

globals_regex

var globals_regex: RegEx

Regex to match global variables in strings

Methods


configure

func configure() -> ESCCommandArgumentDescriptor

The descriptor of the arguments of this command.

Parameters

None.

Returns

Returns the descriptor of the arguments of this command. The argument descriptor for this command. (ESCCommandArgumentDescriptor)


validate

func validate(arguments: Array) -> Variant

Validates whether the given arguments match the command descriptor.

Parameters

Name

Type

Description

Required?

arguments

Array

The arguments to validate.

yes

Returns

Returns True if the arguments are valid, false otherwise. (bool)


run

func run(command_params: Array) -> int

Runs the command.

Parameters

Name

Type

Description

Required?

command_params

Array

The parameters for the command.

yes

Returns

Returns the execution result code. (int)


interrupt

func interrupt() -> void

Function called when the command is interrupted.

Parameters

None.

Returns

Returns nothing.