PrintCommand

Extends: ESCBaseCommand

Description

print(string: String)

INTERNAL USE ONLY Prints a message to the Godot debug window. Use this for debugging game state.

Parameters

Name

Type

Description

Required?

string

String

The string to log

yes

Methods


configure

func configure() -> ESCCommandArgumentDescriptor

The descriptor of the arguments of this command.

Parameters

None.

Returns

Returns the descriptor of the arguments of this command. The argument descriptor for this command. (ESCCommandArgumentDescriptor)


run

func run(command_params: Array) -> int

Runs the command.

Parameters

Name

Type

Description

Required?

command_params

Array

The parameters for the command.

yes

Returns

Returns the execution result code. (int)


interrupt

func interrupt() -> void

Function called when the command is interrupted.

Parameters

None.

Returns

Returns nothing.