PrintCommand
Extends: ESCBaseCommand
Description
print(string: String)
INTERNAL USE ONLY Prints a message to the Godot debug window. Use this for debugging game state.
Parameters
Name |
Type |
Description |
Required? |
|---|---|---|---|
string |
|
The string to log |
yes |
Methods
configure
func configure() -> ESCCommandArgumentDescriptor
The descriptor of the arguments of this command.
Parameters
None.
Returns
Returns the descriptor of the arguments of this command. The argument descriptor for this command. (ESCCommandArgumentDescriptor)
run
func run(command_params: Array) -> int
Runs the command.
Parameters
Name |
Type |
Description |
Required? |
|---|---|---|---|
command_params |
|
The parameters for the command. |
yes |
Returns
Returns the execution result code. (int)
interrupt
func interrupt() -> void
Function called when the command is interrupted.
Parameters
None.
Returns
Returns nothing.