CameraPushBlockCommand
Extends: ESCCameraBaseCommand
Description
camera_push_block(target: String[, time: Number[, type: String]])
Pushes (moves) the camera so it points at a specific target. If the camera was following a target (like the player) previously, it will no longer follow this target. Blocks until the command completes.
Make sure the target is reachable if camera limits have been configured.
Parameters
target: Global ID of the
ESCItemto push the camera to.ESCItems have a “camera_node” property that can be set to point to a node (usually anESCLocationnode). If the “camera_node” property is empty,camera_push_blockwill point the camera at theESCItems location. If however, theESCItemhas its “camera_node” property set, the command will instead point the camera at the node referenced by theESCItems “camera_node” property.time: Number of seconds the transition should take (default:
1)type: Transition type to use (default:
QUAD)
Supported transitions include the names of the values used in the “TransitionType” enum of the “Tween” type (without the “TRANS_” prefix).
See https://docs.godotengine.org/en/stable/classes/class_tween.html?highlight=tween#enumerations
For more details see: https://docs.escoria-framework.org/camera
Constants
SUPPORTED_TRANSITIONS
const SUPPORTED_TRANSITIONS = ["LINEAR", "SINE", "QUINT", "QUART", "QUAD", "EXPO", "ELASTIC", "CUBIC", "CIRC", "BOUNCE", "BACK"]
The list of supported transitions as per the link mentioned above
Members
Methods
configure
func configure() -> ESCCommandArgumentDescriptor
The descriptor of the arguments of this command.
Parameters
None.
Returns
Returns the descriptor of the arguments of this command. The argument descriptor for this command. (ESCCommandArgumentDescriptor)
validate
func validate(arguments: Array) -> Variant
Validates whether the given arguments match the command descriptor.
Parameters
Name |
Type |
Description |
Required? |
|---|---|---|---|
arguments |
|
The arguments to validate. |
yes |
Returns
Returns True if the arguments are valid, false otherwise. (bool)
run
func run(command_params: Array) -> int
Runs the command.
Parameters
Name |
Type |
Description |
Required? |
|---|---|---|---|
command_params |
|
The parameters for the command. |
yes |
Returns
Returns the execution result code. (int)
interrupt
func interrupt() -> void
Function called when the command is interrupted.
Parameters
None.
Returns
Returns nothing.