EndBlockSayCommand
Extends: ESCBaseCommand
Description
end_block_say()
say commands used subsequent to using the end_block_say command will no longer reuse the dialog box type used by the previous say command(s) encountered. Using end_block_say more than once is safe and idempotent. Example: block say say player "Picture's looking good." say player "And so am I." end_block_say This example will reuse the same dialog box type since they are the same between both say calls.
Parameters
None.
Methods
configure
func configure() -> ESCCommandArgumentDescriptor
The descriptor of the arguments of this command.
Parameters
None.
Returns
Returns the descriptor of the arguments of this command. The argument descriptor for this command. (ESCCommandArgumentDescriptor)
validate
func validate(arguments: Array) -> Variant
Validates whether the given arguments match the command descriptor.
Parameters
Name |
Type |
Description |
Required? |
|---|---|---|---|
arguments |
|
The arguments to validate. |
yes |
Returns
Returns True if the arguments are valid, false otherwise. (bool)
run
func run(command_params: Array) -> int
Runs the command.
Parameters
Name |
Type |
Description |
Required? |
|---|---|---|---|
command_params |
|
The parameters for the command. |
yes |
Returns
Returns the execution result code. (int)
interrupt
func interrupt() -> void
Function called when the command is interrupted.
Parameters
None.
Returns
Returns nothing.