ESCSaveGame
Extends: Resource
Description
Resource used for holding savegames data.
Constants
MAIN_LAST_SCENE_GLOBAL_ID_KEY
const MAIN_LAST_SCENE_GLOBAL_ID_KEY = "last_scene_global_id"
Access key for the main data last_scene_global_id.
MAIN_CURRENT_SCENE_FILENAME_KEY
const MAIN_CURRENT_SCENE_FILENAME_KEY = "current_scene_filename"
Access key for the main data current_scene_filename.
Members
escoria_version
var escoria_version: String
Escoria version which the savegame was created with.
game_version
var game_version: String
Game version which the savegame was created with.
name
var name: String
Name of the savegame. Can be custom value, provided by the player.
date
var date: Dictionary
Date of creation of the savegame.
main
var main: Dictionary
Main data to be saved.
globals
var globals: Dictionary
Escoria Global variables exported from ESCGlobalsManager.
inventory
var inventory: Array
Inventory items.
objects
var objects: Dictionary
Escoria objects exported from ESCObjectsManager.
events
var events: Dictionary
Running event exported from ESCEventManager.
settings
var settings: Dictionary
Settings.
custom_data
var custom_data: Dictionary
Custom data.